Chapters 9–10 · P3 / P2 / P0 / P1 / P1

Transition / Audio / Constraint Layer

Shot transitions, sound design, and three quality-guarantee constraints (negative / brightness / character).

TransitiontransitionP3

Describe the connection to the next shot with a three-part structure: type + duration + direction/style. Avoid vague terms like smooth transition.

TypeDurationExample
hard cut0 frameshard cut to next scene
fade in0.5–1sfade in from black, 0.5s
fade out0.5–1sfade out to white, 0.8s
dissolve0.75–1.25sslow dissolve, 1s overlap
wipe0.5–0.75shorizontal wipe right, 0.5s
zoom transition0.6–1szoom in to black, 0.7s
AudioaudioP2

Three-layer description: ambient sound + music style + volume level.

Example: gentle ocean waves and seagull calls, ambient cinematic with strings and piano, peaceful, 70 BPM, volume level: balanced

  • Ambient: specific source, e.g., distant traffic hum and occasional bird chirping; indoor must specify reverb
  • Music: [genre], [instruments], [mood], [BPM]; if no score needed: no music, ambient sound only
  • Volume: dominant / balanced / subtle / silent four levels
Negative ConstraintnegativeP0

Defines exclusions; missing them causes watermarks, blur, text errors, etc. Universal negatives must include:

CategoryKeywords
Textno text, no watermark, no caption, no subtitle, no logo, no typography
Qualityno blurry, no low resolution, no pixelated, no distorted, no artifacts
Anatomyno extra limbs, no deformed hands, no malformed fingers, no fused fingers
Safetyno nudity, no violence, no gore, no offensive content

Scene-specific (loaded by content_type): education no misleading diagram | medical no inaccurate anatomy | drama no breaking character | ads no competitor logo

Trap: more than 30 negative terms or overly broad exclusions (e.g., no shadow) make the image stiff; they must be consistent with the positive style (if the positive asks for film grain, the negative cannot say no grain). Keep total between 15–25.
Brightness Constraintbright_constraintP1

Required for every shot, upgraded from recommended to mandatory brightness to eliminate dark scenes. Four elements (overall → local):

bright lighting, well-lit scene, clear visibility, no dark shadows on face, adequate illumination, face clearly lit

Measured value: after introducing it, education dark-scene complaints dropped over 60%, and medical facial visibility improved by about 35 percentage points. Use LLM generation + hardcoded fallback to ensure it is never omitted.
Character Constraintcharacter_constraintP1

Required for every shot containing a character, preventing multi-character confusion, duplication, or cloning. Four restrictions:

Only [character name] appears; no other people enter the frame; no repeated appearances of the same character; no character clones or duplicates

Works with the Character field as positive description + negative constraint dual-track management. Auto-skipped if the shot has no character.